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The Stereo Workflow nodes deal with stereo pairs of cameras in compositing, but within a VR environment.
C_DisparityGenerator creates disparity maps and an occlusion mask for stereo images.
C_DisparityToDepth is a gizmo designed to convert disparity to a depth map for use in placing assets.
C_NewView can reconstruct a view using the pixels from another view, such as right view from left view.
C_StereoColourMatcher automates some of the color grading required between stereo camera pairs.
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