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Hiero and HieroPlayer Workflow
This section describes the main differences between Hiero and HieroPlayer, and an example collaborative workflow using Nuke.
Hiero
In a typical collaborative project environment, Hiero sits in between edit and grading, and finishing and delivery, acting as a hub for visual effects. It is used to locate, preview, and then farm media out to shot-based effects applications (such as Nuke), and take their results and re-integrate them into the sequences for review and comment.
HieroPlayer
HieroPlayer sits next to your compositing and other shot creation software, allowing artists to view their work in the context of a timeline. This collaborative workflow allows multiple artists to work on the same timeline, viewing colleague’s work as well as their own.
See Collaborative Project Case Study for more information.
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