Katana 4.0 provides the ability to view materials, lights and shadows in the Hydra Viewer, using USD.
Katana 4.0 introduces a new workflow for the creation and editing of lights, directly in the Hydra Viewer. Work with more elegance, speed, and accuracy than ever before.
A new feature of Katana 4.0 is the ability to start multiple simultaneous Preview Renders, greatly improving the efficiency of your workflows.
Discover Katana's Lighting Tools with Abel Vargas, and learn how to use them to streamline the creation and editing of lights in your scene.
Learn how to create and organize multiple materials within one NetworkMaterialCreate node, to reduce nodes and improve efficiency.
A glossary of short descriptions of the most important terms used throughout the Katana application and documentation.