Creating Point Clouds

CameraTracker can create a baked point cloud, that is, points that don't update when you make changes to the CameraTracker properties panel controls.

1.   Select Point cloud from the Export dropdown menu.
2.   Click Create.

CameraTracker adds a CameraTrackerPointCloud node to the Node Graph.

3.   Double-click the CameraTrackerPointCloud node to open the properties panel.
4.   Set how the points should appear, both in the Viewer and when rendered out, using the display and render dropdowns:

off - hides the 3D points.

wireframe - displays only the points.

solid - displays all points using the color of the pixel they represent.

solid+wireframe - displays all points using the color of the pixel they represent and the points themselves.

textured - displays only the surface texture.

textured+wireframe - displays the the surface texture and the points.

5.   Enable or disable shadow casting and receiving when the point cloud is rendered to 2D using the checkboxes.

See Casting Shadows for more information on lighting and casting shadows.

6.   Set the size of the rendered points using the Point Size control.