Search is based on keyword.
Ex: "Procedures"
Do not search with natural language
Ex: "How do I write a new procedure?"
Contact Support
Installation and Licensing
We know the installation and licensing of a new plug-ins can be a boring task that you just want to be done with as soon as possible. To help you with that, this section guides you to the point where you have the plug-ins installed and are ready to start work.
This guide tells you how to install and use the CaraVR 2.0 nodes and tools. Each node or tool is described in later chapters. Licensing CaraVR is covered in the separate Foundry Licensing Tools (FLT) User Guide, which you can download from support.foundry.com.
This guide assumes you are familiar with Nuke and the machine it is running on.
Minimum System Requirements
|
Nuke Version |
Platform |
||
|---|---|---|---|
|
Mac OS X/macOS |
Windows (64-bit) |
Linux (64-bit) |
|
|
10.5v6, or above |
10.9 (Mavericks) 10.10 (Yosemite) |
Windows 7 Windows 8 |
CentOS/RHEL 5 CentOS/RHEL 6 |
|
11.0v3, or above |
10.11 (El Capitan) 10.12 (Sierra) |
Windows 7 Windows 10 |
CentOS 6 CentOS 7 |
|
11.1v1, or above |
10.12 (Sierra) 10.13 (High Sierra) |
Windows 7 Windows 10 |
CentOS 6 CentOS 7 |
Other operating systems may work, but have not been fully tested. See the Nuke Online Help for more information on supported GPUs and other hardware recommendations.
Supported Headsets
The following table shows the headsets supported by CaraVR and the drivers required by operating system:
|
Headset |
Windows |
Mac OS X/macOS |
Linux |
|---|---|---|---|
|
Oculus Rift DK2 |
Oculus SDK 1.3 or later |
OpenHMD |
OpenHMD |
|
Oculus Rift CV1 |
Oculus SDK 1.3 or later |
|
OpenHMD |
|
HTC Vive |
SteamVR |
OpenHMD |
OpenHMD |