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Installation on Linux
CaraVR is distributed as a software download from our website. To install CaraVR 2.0 on a computer running Linux, follow these instructions:
Note: Throughout the following instructions, replace <version> with the Nuke release you're using.
| 1. | Download the following file from our website at www.foundry.com/products/cara-vr: |
CaraVR_2.0v2_Nuke_<version>-linux-x86-release-64.tgz
| 2. | Move the downloaded file to the following directory (create the directory if it does not yet exist): |
/usr/local/Nuke/
Note: You may need root or sudo permissions to make changes to /usr/local/ directories.
| 3. | In the above directory, extract the files from the archive using the following command. |
tar xvzf CaraVR_2.0v2_Nuke_<version>-linux-x86-release-64.tgz
This will create the <nuke_version>/plugins/CaraVR/<caravr_version> sub-directory (if it doesn’t already exist), and install CaraVR in that directory.
| 4. | Proceed to Licensing. |
Installing Oculus Rift and HTC Vive
Linux support for Oculus Rift DK2 and HTC Vive requires the OpenHMD third-party library, which is installed as part of the CaraVR toolset.
Support for the Oculus Rift CV1 is also included, but there are some additional installation steps required:
Warning: Do not plug the CV1 headset in or start Nuke before performing these steps.
| 1. | Ensure there are no legacy Oculus drivers installed. If there are, uninstall them. |
| 2. | Make sure your user ID belongs to the group plugdev. Review your Linux distribution's documentation for information on how to add user IDs to groups. |
| 3. | As root, create a udev system rule using the following commands, supplied by OpenHMD: |
echo 'SUBSYSTEM=="usb", ATTR{idVendor}=="2833", MODE="0666", GROUP="plugdev"' > /etc/udev/rules.d/83-hmd.rules
udevadm control --reload-rules
This rule allows user IDs belonging to the plugdev group access to the Oculus device.
| 4. | Restart your machine. |
| 5. | Plug in the CV1 headset and start Nuke. |
Note: If you're using the CV1 headset on Linux, be aware that:
Unlike the Oculus DK2, the CV1 displays black until you turn it on inside Nuke's Viewer settings.
The CV1 does not appear in the list of available screens in Gnome/Kde, it is displayed with the supported devices in Monitor Output.
When you initially turn on Monitor Output, all available monitors display black for a few seconds as the OS adjusts to the new configuration.
The CV1 remains on until you close Nuke, which causes all available monitors to display black for a few seconds as the OS adjusts to the new configuration.
See Reviewing Your Work for more information on using headsets.