Getting Started with UnrealReader and NukeX
The UnrealReader node allows you to bridge the gap between compositing traditional rendered images, and real time renders from the Unreal Engine. William takes you through all the necessary steps to get UnrealReader up and running in NukeX, Nuke Studio, and Nuke Indie. He guides you through setting up the Nuke Server plugin in both NukeX and Unreal, and how to access the UnrealReader node once the server is loaded.
You’ll then learn how to:
And finally, we take a look at how we can write our composited renders to disk using the UnrealReader node.
For a free trial of Nuke, head over to the Nuke product page
To download the Nuke Server, head over to the Nuke Server download page
To see more of William Faucher, check out his YouTube channel here
You’ll then learn how to:
- • Match your colorspaces between NukeX and Unreal
- • Set up and work with stencil layers so you can continue your typical compositing workflows as you would be able to with a render from any other digital content creation package
- • Access and adjust cameras in your Unreal scene from within NukeX
- • Navigate the Unreal Movie Render Queue from within NukeX
And finally, we take a look at how we can write our composited renders to disk using the UnrealReader node.
For a free trial of Nuke, head over to the Nuke product page
To download the Nuke Server, head over to the Nuke Server download page
To see more of William Faucher, check out his YouTube channel here