Multishot — Smarter compositing workflows
As productions grow in scale and complexity, artists need smarter, more efficient workflows. Nuke’s multi-shot compositing system brings a solution to this.
Using graph scope variables, you can manage multiple shots in a single script, eliminating duplication and increasing efficiency. Switch contexts with variable switch nodes, live groups, and link nodes, and automate repetitive tasks with Python and command-line rendering. Embrace a smarter, more scalable workflow designed for modern production demands.
Do you want to watch more tutorials on Multishot? Here are some you might find useful:
Multishot User Guide
https://learn.foundry.com/nuke/16.0v1/content/comp_environment/multishot/multishot_intro.html
MultiShot Dev Guide
https://learn.foundry.com/nuke/developers/16.0/pythondevguide/gsv.html
Auto Create Graph Scope Variables Example Python Script
https://thefoundry.s3.us-east-1.amazonaws.com/products/nuke/tutorials/multishot/example_gsvs.py
Using graph scope variables, you can manage multiple shots in a single script, eliminating duplication and increasing efficiency. Switch contexts with variable switch nodes, live groups, and link nodes, and automate repetitive tasks with Python and command-line rendering. Embrace a smarter, more scalable workflow designed for modern production demands.
Do you want to watch more tutorials on Multishot? Here are some you might find useful:
Multishot User Guide
https://learn.foundry.com/nuke/16.0v1/content/comp_environment/multishot/multishot_intro.html
MultiShot Dev Guide
https://learn.foundry.com/nuke/developers/16.0/pythondevguide/gsv.html
Auto Create Graph Scope Variables Example Python Script
https://thefoundry.s3.us-east-1.amazonaws.com/products/nuke/tutorials/multishot/example_gsvs.py