Args Files for GenericAssign¶
As a variant of Args Files, GenericAssign XML files specify attribute
conventions and typically define node types capable of editing such attributes.
GenericAssign Args Files are loaded from GenericAssign folders within
KATANA_RESOURCES directories.
The example below registers a logFile attribute convention on
/root/world, and a LogFile node type capable of editing that
attribute:
<args format="1.0" scope="/root/world" fixedCEL="/root/world">
<string name="logFile" widget="assetIdOutput"/>
</args>
The contents above can be saved to a file named
/your/plugins/GenericAssign/LogFile.xml, and Katana launched with
KATANA_RESOURCES set to /your/plugins. With the file loaded,
Katana’s behaviour changes as follows:
- When
/root/worldis selected in the Scene Graph tab, the Attributes tab displayslogFileas a default attribute. This is used purely for informational purposes in the Attributes tab, and does not affect the scene data. - A
LogFilenode type becomes available in the Node Graph tab’s node creation menus.LogFilenodes have one input and one output, and feature a singlelogFileparameter. - When multiple
LogFilenodes are chained together, a downstream node displays the upstream value of thelogFileattribute in its logFile parameter; this is shown alongside a state badge. This mechanism works however the upstream attribute came to be set.
Top-level <args> Attributes¶
The following XML attributes can be specified on the top-level <args>
element, and are specific to GenericAssign Args Files:
fixedCEL- If given, a GenericAssign node’s CEL parameter is not shown when
editing the node’s parameters in a Parameters tab. Instead, the
node targets locations specified by the given value of
fixedCEL. fixedCELExpression- As above, but the CEL expression is given as a parameter expression.
scope- If given, the Attributes tab shows default attributes at
locations specified by the given value of
scope, which should be a CEL expression. createGenericAssignNodeType- By default, for each GenericAssign XML file, a node type is registered, which
can be used to display and edit scene graph attributes as declared in the XML
document. This registration of a GenericAssign node type can be omitted by
specifying the
createGenericAssignNodeTypeXML attribute with a value offalse. Note that in that case, default attributes as defined in the GenericAssign XML file are still shown in the Attributes tab for locations targeted byscope. nodeFlavors- A comma-separated list of node flavors to give the node type, such as
_hideto hide the node from the Node Graph tab’s node creation menus.