 Searching Tips
 Searching Tips
                                                    Search is based on keyword.
Ex: "Procedures"
Do not search with natural language
Ex: "How do I write a new procedure?"
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The Default Tabs
The following are the tabs displayed by default. More tabs are available in the Tabs menu.
| Tab | Function | 
| Node Graph | This is where you build your node tree (a tree graph that represents the recipe for manipulating a 3D scene). | 
| Monitor | This is where you view the results of your renders and composites. | 
| Curve Editor | Lets you edit animation keys as curves. | 
| Dope Sheet | Lets you edit animation keys as a spreadsheet of keys and ranges. | 
| Scene Graph | This is where you view the scene data, generated at the current view node in the Node Graph, in a hierarchical representation. The objects - such as geometry, particle data, volumetric data, materials, cameras, and lights - that make up the scene graph are called locations, and are referenced by their path, such as /root/world/cam/camera. | 
| Project Settings | This is where you can view and edit parameters for the whole project. | 
| Python | This is where you can enter Python commands as well as view their outputs. It acts as a Python interactive shell within Katana. | 
| Parameters | This is where you adjust the parameters associated with nodes currently selected for editing. | 
| Catalog | Lets you view and organize previous renders. | 
| Attributes | Lets you view the attribute values held at each location in the scene graph. | 
| Render Log | Lets you view text output from the renderer. | 
| Viewer | This is where you can view and manipulate your scene using a 3D representation. Only objects whose locations that are visible in the Scene Graph tab are displayed. |