OpenGL State Helper¶
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group
FnGLStateHelper
Enums
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enum
Bit
¶ Each client is responsible for setting up their own renderstate before submitting draw jobs. Often a client will need to temporarily change state for their purpose. The purpose of
GLStateRestore
is to provide a RAII mechanism to do this. The various bits to restore.Values:
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Enable
= GL_ENABLE_BIT¶
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AccumuBuffer
= GL_ACCUM_BUFFER_BIT¶
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ColorBuffer
= GL_COLOR_BUFFER_BIT¶
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Current
= GL_CURRENT_BIT¶
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DepthBuffer
= GL_DEPTH_BUFFER_BIT¶
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Eval
= GL_EVAL_BIT¶
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Fog
= GL_FOG_BIT¶
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Hint
= GL_HINT_BIT¶
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Lighting
= GL_LIGHTING_BIT¶
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Line
= GL_LINE_BIT¶
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List
= GL_LIST_BIT¶
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Multisample
= GL_MULTISAMPLE_BIT¶
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PixelMode
= GL_PIXEL_MODE_BIT¶
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Point
= GL_POINT_BIT¶
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Polygon
= GL_POLYGON_BIT¶
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PolygonStipple
= GL_POLYGON_STIPPLE_BIT¶
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Scissor
= GL_SCISSOR_BIT¶
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StencilBuffer
= GL_STENCIL_BUFFER_BIT¶
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Texture
= GL_TEXTURE_BIT¶
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Transform
= GL_TRANSFORM_BIT¶
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Viewport
= GL_VIEWPORT_BIT¶
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class
GLStateRestore
¶ - #include <FnGLStateHelper.h>
Provide a RAII mechanism to temporarily change the OpenGL state.
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enum