OpenGL State Helper¶
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group
FnGLStateHelper Enums
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enum
Bit¶ Each client is responsible for setting up their own renderstate before submitting draw jobs. Often a client will need to temporarily change state for their purpose. The purpose of
GLStateRestoreis to provide a RAII mechanism to do this. The various bits to restore.Values:
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Enable= GL_ENABLE_BIT¶
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AccumuBuffer= GL_ACCUM_BUFFER_BIT¶
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ColorBuffer= GL_COLOR_BUFFER_BIT¶
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Current= GL_CURRENT_BIT¶
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DepthBuffer= GL_DEPTH_BUFFER_BIT¶
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Eval= GL_EVAL_BIT¶
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Fog= GL_FOG_BIT¶
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Hint= GL_HINT_BIT¶
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Lighting= GL_LIGHTING_BIT¶
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Line= GL_LINE_BIT¶
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List= GL_LIST_BIT¶
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Multisample= GL_MULTISAMPLE_BIT¶
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PixelMode= GL_PIXEL_MODE_BIT¶
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Point= GL_POINT_BIT¶
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Polygon= GL_POLYGON_BIT¶
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PolygonStipple= GL_POLYGON_STIPPLE_BIT¶
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Scissor= GL_SCISSOR_BIT¶
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StencilBuffer= GL_STENCIL_BUFFER_BIT¶
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Texture= GL_TEXTURE_BIT¶
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Transform= GL_TRANSFORM_BIT¶
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Viewport= GL_VIEWPORT_BIT¶
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class
GLStateRestore¶ - #include <FnGLStateHelper.h>
Provide a RAII mechanism to temporarily change the OpenGL state.
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enum