RenderingAPI
¶
Render Output Location¶
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RenderingAPI.RenderOutputLocation.
GetPlugin
(pluginName: unicode) → object¶ Returns the RenderOutputLocaton plugin with the given name, or None if there is no such plugin.
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RenderingAPI.RenderOutputLocation.
GetPluginNames
() → list¶ Returns a list containing the names of all available RenderOutputLocation plugins.
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class
RenderingAPI.RenderOutputLocation.
RenderOutputLocationPlugin
¶ Bases:
pybind11_builtins.pybind11_object
Render output location plugin
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__init__
¶ x.__init__(...) initializes x; see help(type(x)) for signature
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computeFilePath
(outputAttrs: dict, locationAttrs: dict, renderSettingsAttr: dict, imageInfo: dict, makeVersionTemplate: bool) → str¶ Use this RenderOutputLocation plugin to resolve a file path for the render. The first three arguments should be dictionaries of string to string or FnAttribute.Attribute.
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computeLocation
(outputAttrs: dict, locationAttrs: dict, renderSettingsAttr: dict, imageInfo: dict) → str¶ Use this RenderOutputLocation plugin to compute a location for the render. The first three arguments should be dictionaries of string to string or FnAttribute.Attribute.
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getLocationSettingsAttr
(outputType: unicode, incomingOutputAttr: PyFnAttribute.GroupAttribute) → PyFnAttribute.GroupAttribute¶ Returns the location settings for this plugin as a GroupAttribute.
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Render Outputs¶
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RenderingAPI.RenderOutputs.
GetDefaultRendererSettingsAttr
(outputType, producer=None, producerBaseName=None)¶
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RenderingAPI.RenderOutputs.
GetRenderOutputs
(client, includeMerge=False)¶
Render Plugins¶
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RenderingAPI.RenderPlugins.
GetAllRenderMethods
(includeInternal=False)¶ Return type: list
ofdict
Parameters: includeInternal ( bool
) – Whether to include render methods of internal render plug-ins.Returns: A list containing the render methods of the available render plug-ins. Each entry in the list a dictionary.
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RenderingAPI.RenderPlugins.
GetBatchRenderMethodForRenderer
(rendererName)¶
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RenderingAPI.RenderPlugins.
GetDefaultRendererPluginName
()¶ Returns the value of
"DEFAULT_RENDERER"
set in the Configuration singleton.Return type: str
orNone
Returns: The name of the currently set default renderer plug-in.
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RenderingAPI.RenderPlugins.
GetInfoPlugin
(rendererName)¶
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RenderingAPI.RenderPlugins.
GetInfoPluginName
(rendererName)¶
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RenderingAPI.RenderPlugins.
GetInfoPluginNameForShaderType
(shaderType)¶
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RenderingAPI.RenderPlugins.
GetOutputChannelAttr
(rendererName, dynamicOnly=False)¶ Retrieves a renderer’s output channel settings from the RendererInfoPlugin and applies some processing before returning the attributes and hints.
This is used both in GetOutputChannelDynamicParameters above as well as the OutputChannelDefineDefaultAttrProducer.
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RenderingAPI.RenderPlugins.
GetOutputChannelDynamicParameters
(rendererName)¶ Attributes defined in
xxxRendererInfo.cpp
can have dynamic parameter groups. For Arnold for example, this would be filter and driver.Once the filter value is changed, the
'filterParameters'
group is automatically reloaded. To specify this relationship, two hints can be set on the attribute (in this case'filter'
):dynamicParameters
:filterParameters
dynamicParametersType
:kFnRendererObjectTypeFilter
This function extracts these two flags from a renderer’s output channel settings.
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RenderingAPI.RenderPlugins.
GetOutputChannelGlobalStatementsAttr
(rendererName)¶ Builds the hints on the xxxGlobalStatements level.
For example the page hint for Arnold.
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RenderingAPI.RenderPlugins.
GetOutputChannelParameters
(rendererName)¶ Returns a list of output channel parameters.
Used by GetOutputChannelAttr and the generic OutputChannelDefine node.
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RenderingAPI.RenderPlugins.
GetProcessedParams
(paramList, hintDict={})¶ Iterates over a list of parameters from a RendererInfoPlugin and adds additional hints for better formatting.
This is used in GetOutputChannelAttr above as well as from within the OutputChannelDefineDefaultAttrProducer.
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RenderingAPI.RenderPlugins.
GetRenderMethodByName
(methodName, rendererName=None)¶
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RenderingAPI.RenderPlugins.
GetRenderMethodForRendererAndMethodName
(rendererName, methodName, includeBatch=True)¶
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RenderingAPI.RenderPlugins.
GetRenderMethodsForRenderer
(rendererName)¶
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RenderingAPI.RenderPlugins.
GetRendererPluginDir
(name)¶
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RenderingAPI.RenderPlugins.
GetRendererPluginDisplayColor
(rendererName)¶ Gets the display color that has been set for a renderer plugin.
Return type: tuple
of length 3Parameters: rendererName ( str
) – The registered name of the Renderer Plugin.Returns: The Display Color that has been set for the Renderer Plugin or None
if no name has been set.
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RenderingAPI.RenderPlugins.
GetRendererPluginDisplayName
(rendererName)¶ Gets the display name that has been set for a Renderer Plugin.
Return type: str
Parameters: rendererName ( str
) – The registered name of the Renderer Plugin.Returns: The Display Name that has been set for a Renderer Plugin or None
if no name has been set.
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RenderingAPI.RenderPlugins.
GetRendererPluginNameForShaderType
(shaderType)¶
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RenderingAPI.RenderPlugins.
GetRendererPluginNames
(includeViewer=True, includeInternal=False)¶ Return type: list
ofstr
Parameters: - includeViewer (
bool
) – Whether to include render plug-ins associated with viewer plug-ins. - includeInternal (
bool
) – Whether to include render plug-ins internal to Katana.
Returns: A list containing the names of the available render plug-ins.
- includeViewer (
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RenderingAPI.RenderPlugins.
GetRendererSettingsAttr
(outputType, producer=None, producerBaseName=None)¶
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RenderingAPI.RenderPlugins.
GetRendererShaderTypeAttrPrefixes
(rendererName=None)¶
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RenderingAPI.RenderPlugins.
GetRendererShaderTypeParamsAttr
(rendererName=None)¶
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RenderingAPI.RenderPlugins.
GetRendererShaderTypeShaderAttr
(rendererName=None)¶
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RenderingAPI.RenderPlugins.
GetRendererShaderTypes
(renderer=None)¶
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RenderingAPI.RenderPlugins.
SetRendererPluginDisplayColor
(rendererName, color)¶ Sets the display color to use for a renderer plugin.
Parameters: - rendererName (
str
) – The registered name of the Renderer Plugin. - color (A sequence of length 3) – The Display Color to use for the Renderer Plugin.
- rendererName (
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RenderingAPI.RenderPlugins.
SetRendererPluginDisplayName
(rendererName, displayName)¶ Enables the setting of a Display Name for a Renderer Plugin.
Parameters: - rendererName (
str
) – The registered name for the Renderer Plugin. - displayName (
str
) – The Display Name to set for the Renderer Plugin.
- rendererName (
Renderer¶
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RenderingAPI.Renderer.
GetPlugin
(pluginName: unicode, producer: GEOLIB::GeometryProducer) → object¶ Returns the renderer plugin with the given root producer and name. If the plugin cannot be found, or cannot be initialized, None is returned.
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RenderingAPI.Renderer.
ReleaseManager
() → None¶ Release the renderer plugin manager.
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class
RenderingAPI.Renderer.
RendererPlugin
¶ Bases:
pybind11_builtins.pybind11_object
Renderer plugin
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__init__
¶ x.__init__(...) initializes x; see help(type(x)) for signature
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configureDiskRenderOutputProcess
(outputName: unicode, outputPath: unicode, renderMethodName: unicode, frameTime: float) → PyFnAttribute.GroupAttribute¶ Get render output process information wrapped in a GroupAttribute.
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RendererInfo¶
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RenderingAPI.RendererInfo.
FlushPluginCaches
()¶
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RenderingAPI.RendererInfo.
GetPlugin
(arg0: unicode) → object¶
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RenderingAPI.RendererInfo.
ReleaseManager
() → None¶ Release the RendererInfo plugin manager.
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class
RenderingAPI.RendererInfo.
RendererInfoPlugin
¶ Bases:
pybind11_builtins.pybind11_object
Renderer info plug-in
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__init__
¶ x.__init__(...) initializes x; see help(type(x)) for signature
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addObjectLocation
(type: unicode, location: unicode) → None¶ Adds a filename or asset ID location directly to the list of renderer objects for ths given primary type.
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clearObjectLocations
(type: unicode = u'') → None¶ Clears the list of additional filenames and asset IDs. If type is specified, only clears the specified list; otherwise, all lists are cleared.
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getBatchRenderMethod
() → PyFnAttribute.GroupAttribute¶ Returns the supported batch render method, wrapped in a GroupAttribute
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getLiveRenderTerminalOps
(stateArgs: PyFnAttribute.GroupAttribute) → list¶ Returns a list of terminal Ops to be used during Live Rendering. The list contains 2-tuples, where the first element of each tuple is the opType, while the second element is a GroupAttribute containing the opArgs.
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getRegisteredRendererName
() → str¶ Returns the registered renderer name that corresponds to this renderer info plugin.
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getRegisteredRendererVersion
() → str¶ Returns the registered renderer version that corresponds to this renderer info plugin.
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getRenderMethods
() → PyFnAttribute.GroupAttribute¶ Returns a list of supported render methods, wrapped in a GroupAttribute.
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getRenderTerminalOps
(stateArgs: PyFnAttribute.GroupAttribute) → list¶ Returns a list of terminal Ops to be used during the specificed render mode.
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getRendererCoshaderType
() → str¶ Returns the co-shader type, if it exists.
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getRendererObjectDefaultType
(type: unicode) → str¶ Returns the default output type name for a given input type (e.g. ‘shader’).
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getRendererObjectInfo
(name: unicode, typeTag: unicode, data: object = None) → Geolib3::internal::FnRendererInfo::FnRendererObjectInfo¶ Returns info for a renderer object by name and type. Input data can be provided as an Attribute.
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getRendererObjectNames
(*args, **kwargs)¶ Overloaded function.
- getRendererObjectNames(self: RenderingAPI_cmodule.RendererInfo.RendererInfoPlugin, type: unicode, typeTag: unicode) -> list
Returns a list of names of objects provided by this renderer, filtered by primary type and the optional typeTag.
- getRendererObjectNames(self: RenderingAPI_cmodule.RendererInfo.RendererInfoPlugin, type: unicode, typeTags: List[unicode] = []) -> list
Returns a list of names of objects provided by this renderer, filtered by primary type and optional typeTags.
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getRendererObjectTypes
(type: unicode) → list¶ Returns a list of names of object types provided by this renderer for a given input type (e.g. ‘shader’).
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getRendererShaderTypeTags
(shaderType: unicode) → list¶ Returns a list of names of shader types (e.g. surface, displacement) provided by this renderer.
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getShaderInputNames
(shader: unicode) → list¶ Returns a list of names of inputs for a given shader.
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getShaderInputTags
(shader: unicode, inputName: unicode) → list¶ Returns a list of tags for a given shader input.
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getShaderOutputNames
(shader: unicode) → list¶ Returns a list of names of outputs for a given shader.
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getShaderOutputTags
(shader: unicode, outputName: unicode) → list¶ Returns a list of tags for a given shader output.
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isNodeTypeSupported
(nodeType: unicode) → bool¶ Returns True if the renderer supports the given nodeType. Currently Katana will call this function to determine whether the renderer supports ShadingNode and OutputChannelDefine.
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isPolymeshFacesetSplittingEnabled
() → bool¶ Returns whether polymesh faces are split into sub-meshes where each mesh represents a single face set, as required by some renderers.
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isPresetLocalFileNeeded
(outputType: unicode) → bool¶ Returns whether a renderer output requires a pre-declared temp file (accessible in scene graph with implicit resolvers).
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setKatanaPath
(katanaPath: unicode) → None¶ Sets Katana’s directory so that this plugin can access its resources.
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setPluginPath
(pluginPath: unicode) → None¶ Sets the renderer info plugin directory.
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setPluginRootPath
(pluginPath: unicode) → None¶ Sets this renderer info plugin’s root directory so that it can access its resources.
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setTmpPath
(tmpPath: unicode) → None¶ Sets the current session’s temporary directory so that this plugin can use it.
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setTypeTagNameFilter
(filter: unicode, typeTag: unicode) → None¶ Set a filename-style match string for automatically assigning a typeTag based on object name.
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class
RenderingAPI.RendererInfo.
RendererObjectInfo
¶ Bases:
pybind11_builtins.pybind11_object
Renderer object info
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__init__
¶ x.__init__(...) initializes x; see help(type(x)) for signature
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getContainerHints
() → PyFnAttribute.Attribute¶ Returns a GroupAttribute of container hints.
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getFullPath
() → str¶ Returns the absolute filename of the renderer object (if applicable).
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getLocation
() → str¶ Returns the relative filename or asset ID of the renderer object.
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getName
() → str¶ Returns the name of the renderer object.
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getOutputType
() → int¶ Returns this renderer object’s output type (one of the kRendererObjectValueType* constants).
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getParam
(name: unicode) → object¶ Returns an individual parameter by name, or None if it doesn’t exist.
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getParams
() → list¶ Returns a list of parameters.
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getType
() → str¶ Returns the primary type of the renderer object.
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getTypeTags
() → list¶ Returns additional type tags for the renderer object.
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class
RenderingAPI.RendererInfo.
RendererObjectParamInfo
¶ Bases:
pybind11_builtins.pybind11_object
Renderer object param info
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__init__
¶ x.__init__(...) initializes x; see help(type(x)) for signature
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getArraySize
() → int¶ Returns the array size of this parameter, or 0 if it contains a single value.
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getDefault
() → object¶ Returns an FnAttribute containing default value(s) for this parameter.
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getEnums
() → object¶ Returns an FnAttribute containing enums for this parameter, or None if this parameter has no enums.
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getHints
() → object¶ Returns an FnAttribute containing hints for this parameter, or None if the parameter has no hints.
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getName
() → str¶ Returns the name of this parameter.
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getType
() → int¶ Returns the type of this parameter (one of the kRendererObjectalueType* constants).
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