The Default Tabs
The following are the tabs displayed by default. More tabs are available in the Tabs menu.
Tab |
Function |
Node Graph |
This is where you build your node tree (a tree graph that represents the recipe for manipulating a 3D scene). |
Monitor |
This is where you view the results of your renders and composites. |
Curve Editor |
Lets you edit animation keys as curves. |
Dope Sheet |
Lets you edit animation keys as a spreadsheet of keys and ranges. |
Scene Graph |
This is where you view the scene data, generated at the current view node in the Node Graph, in a hierarchical representation. The objects - such as geometry, particle data, volumetric data, materials, cameras, and lights - that make up the scene graph are called locations, and are referenced by their path, such as /root/world/cam/camera. |
Project Settings |
This is where you can view and edit parameters for the whole project. |
Python |
This is where you can enter Python commands as well as view their outputs. It acts as a Python interactive shell within Katana. |
Parameters |
This is where you adjust the parameters associated with nodes currently selected for editing. |
Catalog |
Lets you view and organize previous renders. |
Attributes |
Lets you view the attribute values held at each location in the scene graph. |
Render Log |
Lets you view text output from the renderer. |
Viewer |
This is where you can view and manipulate your scene using a 3D representation. Only objects whose locations that are visible in the Scene Graph tab are displayed. |