Editing a Node’s Parameters
Each node has parameters that alter how the node behaves within the recipe. These parameters can be changed within the Parameters tab.
A parameter’s value comes from one of three things:
• A constant.
For example: 9, test, or /root/world/cam/camera
• An expression.
For example: 16-3, scenegraphLocationFromNode(getNode(’CameraCreate’)), or getNode(’CameraCreate’).fov. Please refer to the Developer Guide for more information.
• A curve: only available for numeric inputs. See Animation.