OCIOLookTransform
This node provides a way to apply per-shot color correction as specified using the OpenColorIO look mechanism.
Connection Type |
Connection Name |
Function |
Input |
input |
The place in the node graph where the color correction is applied. |
Control (UI) |
Default Value |
Function |
look |
N/A |
Sets which looks to apply, referencing the OCIO configuration. You can chain looks together using a list delimited by commas or colons. To indicate direction, you can also use the + and - modifiers. |
direction |
forward |
The direction of the transform, with forward being used to bake in a transform, and inverse typically reversing out a previously-baked in transform. |
inColorSpace |
linear |
Sets the input colorspace to convert from. |
outColorSpace |
linear |
Sets the output colorspace to convert to. |
ignoreErrors |
disabled |
When enabled, a missing OpenColorIO look forces this fail. When disabled, a missing OpenColorIO look is treated as a normal colorspace conversion. |
context Manually define keys and values for the OCIOLookTransform node. |
||
key1; key2; key3; key4 |
N/A |
Set a key that corresponds to the value of the same number in order to modify elements of the OCIO node, for example, setting a key called SHOT now tells the node that the corresponding value should be used for shots. |
value1; value2; value3; value4 |
N/A |
Set a value that corresponds to the key of the same number in order to modify elements of the OCIO node, for example, setting a value fora key called SHOT now tells the node that this value should be used in this context. |