ArnoldOutputChannelDefine

Builds the parameters used by Arnold during render.

Note:  The driverParameters change depending on the selected driver.

Note:  The parameters that are available for this node are dependent on which version of Arnold you are using. As such, only renderer-agnostic parameters are listed. For more information on some of the other parameters you may encounter, please refer to the documentation that ships with Arnold.

Connection Type

Connection Name

Function

Input

in

The place in the node graph where you want to specify the output channel type and settings.

 

Control (UI)

Default Value

Function

name

N/A

The name used by the RenderOutputDefine node for these output channel settings.

This parameter usually matches the channel name. By allowing a different name to be sent to the RenderOutputDefine node, different filter and file types can be used for the same output variable.

type

RGBA

Sets the output channel type:

BYTE, INT, LONG, BOOL, FLOAT, DOUBLE, RGB, RGBA, ABSRGB, VECTOR, POINT, POINT2, STRING, POINTER, ARRAY, MATRIX, and ENUM