Using Keyframes

Selecting Keyframes

The Dope Sheet has standard controls for selecting single or multiple keyframes.

To select a keyframe, click on it or drag a marquee around it. To select multiple keyframes, drag a marquee around all the keyframes you want to select, or right-click and choose Select All from the menu (or press Ctrl+A) to select all visible keyframes.

You can add to a selection at any time by clicking, or dragging a marquee over the keyframe(s), while holding the Shift key. If you want to remove from a selection, click it, or drag a marquee over the keyframe(s) while holding the Ctrl key.

 

To move keyframe(s):

1.   Select the keyframe(s) to move.
2.   Click on one of the selected keyframe(s) and drag left or right.

 

At times you may want to convert an interpolated value into a keyframe; you can achieve this by right-clicking at the intersection of the frame and parameter (this is where the keyframe block displays) and selecting Set Key. A new keyframe is created with the same value as previously interpolated at that frame.

Copy and Pasting Keyframes

The Dope Sheet provides the simplest method for copying and pasting keyframes.

1.   Select the keyframe(s) to copy.
2.   Right-click and select Copy Selected Key(s) (or press Ctrl+C).
3.   Right-click and select Paste Key.

If you right-click on an empty part of the Dope Sheet, the keyframe(s) are inserted in the same parameter from which it was copied at the point shown by a ghosted vertical line. If you right-click horizontally in line with a parameter, the keyframe(s) are added there. The precise positions are highlighted when you first right-click.

Alternatively, if you are using the Timeline, move the current frame to where you want to insert the new keyframe(s) and press Ctrl+V.

Deleting Keyframes

To delete keyframe(s):

1.   Select the keyframe(s) to delete.
2.   Right-click and select Delete Selected Key(s) (or press Del).

Tip:  When creating, copying, or deleting keyframes within the Dope Sheet, it is a good idea to keep checking the new curve within the Curve Editor to make sure the curve segments are interpolated using the right segment function.