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Add Version Settings Dialog
The Add Version Settings dialog is described below with functions for how to access it. A list of the controls on the dialog box can be found in the table below.
What It Does
Specifies the settings of the imported object version that is being added to the Mari project.
How to Access It
• Right-click | on object in Objects Palette > Add Version > select object and Open
Add Version Settings Dialog Fields
Control |
Type |
What it does |
Notes |
Mapping Scheme |
dropdown |
If there is a UV map available, and you would like to use it, select UV if available, Ptex otherwise. If you prefer to use Ptex, select Force Ptex. This option loads the selected geometry and replaces the existing UV map with a Ptex map. |
|
Merge Type |
dropdown |
Choose whether to merge selected items from the objecthierarchy tree as: Single Mesh - merges selected geometry into one single mesh in a GeoEntity. Note that this implies that the information about the original geometries cannot be accessed once the merge is done. Just Merge Nodes - merges selected geometry into one GeoEntity while retaining the metadata and mesh information about the original individual geometries. Note, this information can only be accessed by more technical users using the C API. |
Select Just Merge Nodes to preserve selection groups between versions. See Adding and Removing Object Versions . |
Merge Selection Groups |
dropdown |
You can choose to Merge selection groups with the same name or choose the Do not merge selection groups option. |
Select Merge selection groups with the same name to preserve selection groups between versions. See Adding and Removing Object Versions . |
Take | dropdown, information | If an object has been exported with animation takes, the takes are shown in the dropdown menu. Otherwise, information regarding the only take available is shown. | Only available when choosing .fbx files in the file browser. When adding an object with animation takes, the take can only be selected on import and cannot be changed at a later point. |
Scene | information | In the object hierarchy, shows all the objects, cameras, and lights that are part of the Alembic file. | |
Merge | checkbox |
Select the checkbox to determine if a geometry is to be merged with another on project creation. |
|
Start Frame and End Frame |
entry box |
Set the frame range from the source file to import. |
|
Single Frame |
button |
Sets the start and end frame fields to only import the first frame from the animation in the object file. |
|
All Frames |
button |
Sets the start and end frame fields to import the entire animation from the object file. |
|
Frame Offset | entry box | Set by how many frames to offset the loading of an animated object. You can specify a frame range, or simply a number of frames. | |
Ok | button | Accepts the object settings and imports the selected object versions. | |
Cancel | button | Cancels the object import and closes the Add Version Settings dialog. |