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Gaussian Blur Dialog

The Gaussian Blur dialog is described below with functions for how to access it. A list of the controls on the dialog can be found in the table below.

What It Does

Allows you to apply an object-based blur effect across the whole object, not just on specific patches. This eliminates seaming because it can apply the effect across 3D boundaries.

How to Access It

Menubar | Objects > Generate > Gaussian Blur

Right-click | Objects Palette > Generate > Gaussian Blur

Gaussian Blur Dialog Fields

Control

Type

What it does

Notes

General

Geometry Version dropdown Select the object version to which you want to apply the blur.  
Frame entry box, slider Set the frame to which you want to apply the blur.  
Samples entry box, slider Set the sample size for the blur effect.  
Sampling
Center Positions checkbox Choose whether or not to center the sampling position for the blur effect. This is where the Samples size starts from.  
Bleed Edges checkbox Choose whether or not the blur effect bleeds over the edges of patches.  
Range Amount entry box, slider The range (distance) to which the blur effect extends. The units in which this is measured are determined in Range Units.  
Range Units dropdown

The unit of measurement for the Range Amount field:

Infinite - the range amount is set in the context of infinite XYZ space.

World Units - the range amount is set in worldspace.

Object Size Percentage - the range amount is determined as a percentage of the total size of the object.