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Shading Networks

 

Channels

Channels hold layers stacks, filled with paint layers, procedurals, and adjustments in your project. Find out how to use them.

Layers

Layers are the primary system for painting in Mari, they are the source of your paint textures in a project. learn more...

Shaders

Shaders control how Mari displays the model on the canvas under certain, user-specified lighting conditions. Read more...

Node Graph

Learn about Mari's Node Graph - another way of viewing and managing channels, layers, and shaders.