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Status Bar
The status bar and descriptions of all the controls on it can be found in the tables below.
Note: The status bar also displays basic tool help for the current tool.
What it looks like |
What it does |
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Displays status icons that indicate which features are active, whether an error has been encountered, and information about the current project. This includes progress bars on running processes. |
Status Bar Icons
Icon |
What it does |
Notes |
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Displays the UDIM number of the patch you have selected. If nothing is selected, then there is nothing listed after Udim. |
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Notifies you that there is paint to bake. |
Click on the icon to bake. |
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Notifies you that background jobs are currently running. |
Clicking on this icon displays a |
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Notifies you that the project has changed and allows you to save. |
Click on the icon to save changes. |
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Notifies you that your painting is hidden. |
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Notifies you that you are currently projecting on the front of objects. |
Clicking on this icon toggles between projecting through objects and projecting on the front of objects. The icon takes the default icon’s place when switching to project through. |
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Notifies you that you currently have edge masking enabled. |
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Notifies you that you currently have channel masking enabled. |
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Notifies you that you currently have ambient occlusion masking enabled. |
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Notifies you that you currently have depth masking enabled. |
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Notifies you that you currently have backface masking enabled. |
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Notifies you that you currently have fractal noise masking enabled. |
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Notifies you that you currently have the global mask preview enabled. |
Clicking on this icon disables the global mask preview. |
Notifies you whether you are in LDR (Low Dynamic Range) or HDR (High Dynamic Range) mode. | Clicking on this icon toggles between LDR and HDR. When in HDR mode, the icon appears as . | |
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Warns you that a low memory status has been detected. Low memory affects Mari’s performance and may make it unstable. |
Try freeing memory or closing and restarting Mari to clear this issue. |
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Notifies you that there are warning messages present. |
Clicking on this icon displays these warnings. |
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Warns you that the cache disk is critically full. |
If you don’t free disk space, data loss may occur. A simple way to free disk space is to close the |
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Warns you that there is no disk space left for the operation you are trying to run. |
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Warns you that channels are a higher bit-depth than what the virtual texture is configured for. |
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Notifies you that Mari is currently loading data from the disk. |
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Notifies you that Mari is currently loading data from the RAM to GPU memory. |
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Notifies you that Mari is listening for commands on [COMPUTER NAME] port [PORT NUMBER]. |
Hovering over this icon displays the computer name and port |
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Notifies you that there was an error while Mari was listening for commands. |
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Notifies you that Nuke is connected to send commands to Mari on [COMPUTER NAME] port [PORT NUMBER]. |
Hovering over this icon displays the computer name and port |
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