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Canvas toolbar
The Canvas Toolbar lets you set the view options for the UV and 3D views.
Canvas Toolbar Controls
Control |
Type |
What it does |
Notes |
|
button |
Toggle whether to show the wireframes on the model. |
You can also press Shift+W to do this. |
|
button |
Toggle between showing the patches in the UV view: • as they appear as part of the model, and • as they appear when exported (that is, as square images, with over-paint areas around the corners of the patches). |
|
|
button |
Toggle whether paint can be projected onto UV patches located outside the shells of the original geometry. |
This control is only available in UV view. |
|
button |
Switch to the orthographic camera view. |
|
|
button |
Switch to the perspective camera view. |
In this view, you can set the near and far |
|
button |
Switch to the UV camera view (the UV tab). This gives you a “flat” view of the patches in the model. |
|
Near |
entry box |
Set the value for the near clipping plane. Mari doesn’t display parts of the scene that are closer than the Near plane. |
This control is only available in the perspective camera view. |
Far |
entry box |
Set the value for the far clipping plane. Mari doesn’t display parts of the scene that are further than the Far plane. |
This control is only available in the perspective camera view. |
FoV |
entry box, slider |
Set the value for the field of vision. This controls how much Mari distorts the view when applying perspective. At 0, the |
This control is only available in the perspective camera view. |
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