Search is based on keyword.
Ex: "Procedures"
Do not search with natural language
Ex: "How do I write a new procedure?"
Modo Render Palette
The Modo Render palette and the controls that can be found on it are described in the table below. When controls also bring up additional dialogs, these are referenced for more information.
Article: Modo's Command Line Render Engine is not bundled with Mari 4.6v3 on macOS. Please consult the following Knowledge Base Article on how to connect Mari with a separate Modo installation.
What It Does
The Modo Render palette allows you to render a final image of your scene in Modo with your Mari channels mapped to a Modo shader, bake into Mari channels, preview render and bake, and save out the Mari scene as an .lxo file.
Modo Render Palette Fields
Control |
Type |
What it does |
Dialog |
Notes |
---|---|---|---|---|
Render Tab |
||||
Render Preset |
dropdown |
The render preset that specifies the render settings used. If you don't yet have any presets, you can specify None, or choose Basic for Mari to adjust the render settings to a basic level. |
||
Channel Assignment | + |
button |
Set the channel in Mari and the specific Modo effect that you want to assign to it. |
Assign Channel Dialog | |
Channel Assignment | - |
button |
Remove the selected channel assignment. |
||
Mari Channel |
information |
The assigned Mari channel. |
||
Modo Effect |
information |
The assigned Modo effect. |
||
Preview |
button |
Preview the final render in the Preview portion of the Modo Render palette, in either a Flattened or Not Flattened state. The preview is sent from Modo. |
||
Flattened/Not Flattened |
dropdown |
When Flattened, the assigned channels are flattened and sent to Modo. Modo sends back the preview. If Not Flattened, the assigned channels are sent to Modo as they are and Modo then sends back the preview. |
|
|
|
button |
Prevents Mari from sending camera updates to Modo and, thus, the preview from updating until it is toggled again. |
|
|
Render Dimensions |
text field |
The width and height of the exported image in pixels. |
||
Flattened/Not Flattened |
dropdown |
When Flattened, the assigned channels are flattened and sent to Modo. Modo sends back the render. If Not Flattened, the assigned channels are sent to Modo as they are and Modo then renders out the image. |
|
|
Save Render to |
text field, file browser |
The location to which the rendered image is saved. Modo saves the rendered image in a .png or .exr file |
||
Save LXO to |
text field, file browser |
The location to which the Modo scene representing your Mari scene is saved as an .lxo file. |
||
Render |
button |
Render the scene, in either a Flattened or Not Flattened state, with Mari channels assigned to Modo shader effects. Mari sends channels and other data to Modo, then Modo renders the scene to an image file specified in the Save Render to field. The Modo scene representing the Mari scene is saved out to an .lxo specified in Save LXO to field. Also, the preview sent from Modo is shown in the Preview pane of the Modo Render palette. |
||
Bake Tab |
||||
Bake Preset |
dropdown |
Select the specific preset you want to bake out. Choose from the Mari defaults or custom presets defined in .lxo files. The built-in Modo bake presets are: • AO • Corner Rust • Curvature • DownSlope • Reflection • RT Curvature • Thickness • Up • Wood |
||
Name |
information |
The parameter name for the component. |
||
Value |
information |
The value of the corresponding parameter. This is editable within the table, and updates the same parameters within Modo. |
||
Preview | |
button |
Prevents Mari from sending camera updates to Modo and, thus, the preview from updating until it is toggled again. This is the same as the preview in the Render tab, and the toggled state in one tab matches that in the other. |
|
|
Bake Resolution |
dropdown |
Specify the resolution of the baked texture from the following options: • 256 x 256 • 512 x 512 • 1024 x 1024 • 2048 x 2048 • 4096 x 4096 • 8192 x 8192 • 1624 x 1634 • 32768 x 32768 |
||
Bake Depth |
dropdown |
Specify the channel depth from the following options: • Byte (8 bit) • Half (16 bit) • Float (32 bit) |
||
Bake |
button |
Bakes the result (for example, ambient occlusion) out from an .lxo file to a channel in Mari to use in your project. | ||
Settings Tab |
||||
Use | dropdown | Specify whether to use the Default Modo - a bundled version of Modo (command line) that ships with Mari - or a copy of a Locally Installed Modo. | ||
Modo Bin | text field | If you chose to use a local copy of Modo, specify the location file path for Mari to find the application. | ||
Command Port | text field | Sets the port number through which Mari sends commands to Modo. The default port number is 12377. | ||
Preview Port | text field | Sets the port number through which Mari receives previews from Modo. The default port number is 12377. |
Sorry you didn't find this helpful
Why wasn't this helpful? (check all that apply)
Thanks for your feedback.
If you can't find what you're looking for or you have a workflow question, please try Foundry Support.
If you have any thoughts on how we can improve our learning content, please email the Documentation team using the button below.
Thanks for taking time to give us feedback.