Weave Node

Access: Nodes > Procedural > Pattern > Weave

This node generates a pattern of interwoven strips. This can then be used as a height map, mask or as both to texture objects with a woven material.

Weave node examples with varying parameters

Weave Node Inputs

Input

Description

Position

The position at which to generate the pattern, a Position node is normally used as the input here. Defaults to surface world position.

Weave Node Outputs

Output

Description

Output

This will output the high areas, low areas and background.

Horizontal UV/Mask

R/G are UV coordinates for the horizontal weaves.

B is a mask for the horizontal weaves.

A is where the horizontal masks are the topmost weave.

This can be used to output a mask of the horizontal strips only.

Vertical UV/Mask

R/G are UV coordinates for the vertical weaves.

B is a mask for the vertical weaves.

A is where the vertical masks are the topmost weave.

This can be used to output a mask of the vertical strips only.

Weave Node Properties

Tiles

text field, slider

This controls the size of the weave pattern.

Tiles: 0.1 Tiles: 0.5 Tiles: 1

Weave Width

text field, slider

This controls the width of the strips.

Weave Width: 0.2 Weave Width: 0.7 Weave Width: 1

Step Over

text field, slider

This controls how many opposing weaves to step over. For example, a value of 1 would give a standard over and under weave, a value of 2 means two weaves go under and two go over, and so on.

Color

High Color

color select

This is the color of a strip when it is over another strip.

Low Color

color select

This is the color of a strip when it is under another strip.

Background Color

color select

This defines the color that is used for the spaces in between strips.

Projection

Projector

dropdown list

This allows you to select a projector to align and scale the projected pattern.

The list displays all the objects, locators, cameras and lights in the scene which can be used as a projector.

+

Button

Add a new locator and set it as the projector.

P

Button

Make the projector locator current and switch to the Transform Object Tool .

T

Button

Toggle the visibility of the transform fields.

Translation

Text field

Used to translate the projection in the x, y and z axis.

Note:  The transform fields (Translation, Locator Rotation, Scale) will lock if you have something selected in the field. The transform field values will mirror those of whatever you have selected.

Locator Rotation

Text field

Used to rotate the projection around the x, y and z axis.

Scale

Text field

Used to scale the projection in the x, y and z axis.