Search is based on keyword.
Ex: "Procedures"
Do not search with natural language
Ex: "How do I write a new procedure?"
Weave Node
Access: Nodes > Procedural > Pattern > Weave
This node generates a pattern of interwoven strips. This can then be used as a height map, mask or as both to texture objects with a woven material.
Weave node examples with varying parameters |
Weave Node Inputs
Input |
Description |
Position |
The position at which to generate the pattern, a Position node is normally used as the input here. Defaults to surface world position. |
Weave Node Outputs
Output |
Description |
Output |
This will output the high areas, low areas and background. |
Horizontal UV/Mask |
R/G are UV coordinates for the horizontal weaves. B is a mask for the horizontal weaves. A is where the horizontal masks are the topmost weave. This can be used to output a mask of the horizontal strips only. |
Vertical UV/Mask |
R/G are UV coordinates for the vertical weaves. B is a mask for the vertical weaves. A is where the vertical masks are the topmost weave. This can be used to output a mask of the vertical strips only. |
Weave Node Properties
Color
High Color color select |
This is the color of a strip when it is over another strip.
|
Low Color color select |
This is the color of a strip when it is under another strip.
|
Background Color color select |
This defines the color that is used for the spaces in between strips.
|
Projection
Projector dropdown list |
This allows you to select a projector to align and scale the projected pattern. The list displays all the objects, locators, cameras and lights in the scene which can be used as a projector. |
+ Button |
Add a new locator and set it as the projector. |
P Button |
Make the projector locator current and switch to the Transform Object Tool . |
T Button |
Toggle the visibility of the transform fields. |
Translation Text field |
Used to translate the projection in the x, y and z axis. Note: The transform fields (Translation, Locator Rotation, Scale) will lock if you have something selected in the field. The transform field values will mirror those of whatever you have selected. |
Locator Rotation Text field |
Used to rotate the projection around the x, y and z axis. |
Scale Text field |
Used to scale the projection in the x, y and z axis. |
Sorry you didn't find this helpful
Why wasn't this helpful? (check all that apply)
Thanks for your feedback.
If you can't find what you're looking for or you have a workflow question, please try Foundry Support.
If you have any thoughts on how we can improve our learning content, please email the Documentation team using the button below.
Thanks for taking time to give us feedback.