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You can use Megascans assets (or Megascans) to paint your geometry. Once loaded, you can drag-and-drop Megascans in the Image Manager palette and use these images for your project.
Setting Up Megascans
Before you can start using Megascans in Mari, you need to set them up. Here is how you can do it:
|1.||Save your Megascans .zip files to a repository on your machine.|
|2.||Unzip the Megascans .zip files.|
|3.||In the Texture Sets palette, in the Megascans tab, click Set Path to add the location of your Megascans. Click Choose.|
In Mari, navigate to Edit > Preferences > Paths > Megascans. In the Search Path field, add the path to where your Megascans are stored. Click OK.
|4.||The Megascans assets display in the Megascans tab.|
Note: If you add new assets to the Megascans' repository on your machine, click Refresh to display the new assets in the Megascans tab.
Once you have loaded your Megascans, you can start using them. In the Texture Sets palette, in the Megascans tab, use the slider to zoom in or out for a better preview of your Megascans. Select whether you want to display all Megascans assets, the atlases, or surfaces only. You can also select which Megascans category to display using the Filters dropdown. The more filter options you add, the more assets display in the tab.
Once you've decided which Megascans to use, click and hold on a Megascans preview and drag-and-drop it in the Image Manager palette, or right-click on an asset and select Add to the Image Manager. This adds the Megascans assets to a new tab. If you want to add Megascans to the Image Manager's current tab, click and hold on a Megascans preview, press Ctrl+shift then drag-and-drop it in the Image Manager palette. This adds the Megascans asset to the current tab.
Tip: You can add multiple Megascans assets at once to the Image Manager palette.
Once imported to the Image Manager palette, you can use Megascans as you would use images. See Managing Images for more information.
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