Tool Properties Palette
The Tool Properties palette and the controls that can be found on it are described in the table below. When controls also bring up additional dialogs, these are referenced for more information.
What It Does
The Tool Properties palette displays information about the selected tool.
Tool Properties Palette Fields
Tool |
Control |
Type |
What it does |
Opens this dialog box |
Notes |
|
Select > Select | Facing |
dropdown |
Sets whether the selection only applies to the Front of the model as you can see it, or if the selection goes Through the model and includes the other side. |
|
|
|
Transform Selected Objects No properties. |
|
|
|
|
|
Paint | Paint |
add |
Click to add attributes |
Add User Attribute |
|
Paint > Paint |Description |
information |
Specifies the tool function. |
|
|
|
Paint > Paint | Name |
information |
Specifies the tool name. |
|
|
|
Paint > | Brush Settings |
|
Brush texture details. See Brush Properties. |
|
|
|
Paint > Paint | Brush Tip |
|
Brush geometry details. See Brush Properties. |
|
|
|
|
Blur | Blur |
add |
Click to add attributes. |
Add User Attribute |
|
Blur > Blur | Description |
information |
Specifies the tool function. |
|
|
|
Blur > Blur | Name |
information |
Specifies the tool name. |
|
|
|
Blur > Blur | Brush settings |
add attribute |
Brush tip details. See Brush Properties. |
Add User Attribute |
|
|
Blur >Blur | Brush Tip |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
Blur>Blur | Texture |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
|
Paint Buffer Eraser > (Same as Paint) |
add attribute |
Click to add attributes. |
Add User Attributes |
|
|
Vector Paint | Vector Paint |
add attribute |
Click to add attributes. |
Add User Attributes |
|
Vector Paint>Vector Paint | Description |
information |
Specifies the tool function. |
|
|
|
Vector Paint>Vector Paint | Name |
information |
Specifies the tool name. |
|
|
|
Vector Paint > Vector Paint | Brush settings |
add attribute |
Brush tip details. See Brush Properties. |
Add User Attribute |
|
|
Vector Paint>Vector Paint| Brush Tip |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
|
Paint Through | Paint Through |
add attribute |
Click to add attributes. |
Add User Attributes |
|
Paint Through >Paint Through | Description |
information |
Specifies the tool function. |
|
|
|
Paint Through >Paint Through| Name |
information |
Specifies the tool name. |
|
|
|
Paint Through > Paint Through | Brush settings |
add attribute |
Brush tip details. See Brush Properties. |
Add User Attribute |
|
|
Paint Through>Paint Through| Brush Tip |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
Paint Through>Paint Through| Texture |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
|
Gradient | Gradient |
add attribute |
Click to add attributes. |
Add User Attributes |
|
Gradient > Gradient | Description |
information |
Specifies the tool function. |
|
|
|
Gradient > Gradient | Name |
information |
Specifies the tool name. |
|
|
|
Gradient > Gradient | Brush settings |
add attribute |
Brush tip details. See Brush Properties. |
Add User Attribute |
|
|
Gradient >Gradient | Brush Tip |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
Gradient >Gradient | Texture |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
|
Clone Stamp | Clone Stamp |
add attribute |
Click to add attributes. |
Add User Attributes |
|
Clone Stamp>Clone Stamp| Description |
information |
Specifies the tool function. |
|
|
|
Clone Stamp>Clone Stamp | Name |
information |
Specifies the tool name. |
|
|
|
Clone Stamp>Clone Stamp | Brush settings |
add attribute |
Brush tip details. See Brush Properties. |
Add User Attribute |
|
|
Clone Stamp>Clone Stamp| Brush Tip |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
Clone Stamp>Clone Stamp| Texture |
add attribute |
Brush texture details. See Brush Properties. |
Add User Attribute |
|
|
|
Warp | Warp No properties. |
add |
Click to add attributes |
Add User Attribute |
|
|
Slerp | Slerp No properties. |
add |
Click to add attributes. |
Add User Attribute |
|
|
Pinup | Pinup No properties. |
add |
Click to add attributes. |
Add User Attribute |
|
|
Towbrush > Towbrush >Mode |
dropdown |
Selects the Towbrush mode: • Clone from the selected region to another part of the surface. • Overwrite the selected region with another part of the surface. • Swap the contents of the selected region with another area on the |
|
|
Towbrush > Towbrush >Falloff |
text field, slider |
Sets how sharply the texture blends in from the edges of the selected patch. Higher values have sharper transition to the surrounding texture, lower values blend more smoothly. |
|
|
|
Towbrush > Towbrush >Value |
text field, slider |
Controls how much of the color of the original patch to preserve. Higher values keep more of the original color, lower values blend the whole patch in with the background as you move it. |
|
|
|
|
Marquee Select > |
checkbox |
Controls whether the |
|
|
Marquee Select > |
dropdown |
The shape of the • Lasso - lets you draw a “free” selection of any shape. • Rectangle - lets you draw a rectangular selection. • Polygonal - lets you draw a polygonal selection of any shape by setting multiple points before closing the selection. • Ellipse - lets you draw an oval selection. • MagicWand - lets you select by color. When you click, Mari creates a selection around the point you clicked. The selection is based on color – areas with a |
|
|
|
Marquee Select > |
dropdown |
How drawing a new selection affects the current marquee selection: • Replace - the new selection replaces the existing selection. • Transform - this lets you move you selection area around (move, rotate, or scale the selection). • Add - the new selection adds onto the existing selection. • Subtract - the new selection removes areas of the existing selection. • Intersect - inverts the existing selection. That is, any areas that were selected become unselected, and any areas that were |
|
|
|
Marquee Select > |
button |
Fills the selected paint buffer area with the current foreground color. | |||
Marquee Select > |
button |
Inverts the current selection. Unselected areas become selected, and the other way around. |
|
|
|
Marquee Select > |
button |
Lifts the selected texture and stores it in the paint buffer. |
|
|
|
Marquee Select > |
button |
Clears the current selection. |
|
|
|
Marquee Select > |
checkbox |
Turns the marquee selection on and off. |
|
|
|
Marquee Select > |
text field, slider |
Sets the color threshold for the marquee selection. Setting a lower value here results in a more accurate color selection. Higher values catch more of the surrounding color. |
|
|
|
Marquee Select > |
text field, slider, reset |
Sets how much the marquee selection prevents painting outside the selected area. This works as a multiplier to the alpha of paint applied outside the selection: • At 1, only the area inside the selection is paintable. • At 0.5, paint outside the selection applies with an alpha of 0.5. |
|
|
|
Marquee Select > |
text field, counter |
Controls how sharp the edge of the selection area is. At 0, the selection has a completely sharp edge. As the value rises, the edges become softer. |
|
|
|
Marquee Select > |
button |
Resets any transformations (moves, rotations, scales) applied to the marquee selection area. |
|
|
|
Marquee Select > |
text field |
Sets the center of the marquee selection. |
|
Use the break link button to break the link between the two fields. |
|
Marquee Select > |
text field |
Sets the rotation, in degrees, of the |
|
|
|
Marquee Select > |
text field |
Sets the scale of the marquee selection. |
|
1 is the |
|
Marquee Select > |
text field |
Sets the translated position onscreen of the marquee selection. |
|
|
|
|
No properties. |
|
|
|
|
|
Zoom Paint Buffer > Zoom Paint Buffer | Paint Buffer Zoom |
information |
This tool lets you zoom in and out of the scene with the paint buffer locked to the object and without baking the paint. |
Add User Attribute |
You can also enable this tool by pressing Z. Zooming can be set to be reset when paint is baked. |
|
Vector Inspector > |
add attribute |
Click to add attributes. |
Add User Attribute |
|
Vector Inspector > |
text field, slider |
Adjusts the spacing between the directional markers. |
|
Shift+ |
|
Vector Inspector > |
text field, slider |
Adjust the length of the |
|
|
|
Vector Inspector > |
text field, slider |
Adjust the width of the |
|
|
|
Vector Inspector > |
swatch |
Change the color at the base of the directional markers. |
|
|
|
Vector Inspector > |
swatch |
Change the color at the tip of the directional markers. |
|
|
|
Vector Inspector > |
dropdown |
Set whether the vector inspector operates in ScreenSpace, |
|
|
|
Vector Inspector > |
text field, slider |
Adjusts the rotation of the directional markers. This can be changed using the slider, or by entering a specific value. |
|
|
|
Vector Inspector > |
text fieldes |
The exact location in XY space of the vector inspector. Entering values adjusts the position of the inspector too. |
|
|
|
|
Eye Dropper > General | |
text field, slider |
Radius in pixels that the eyedropper uses when sampling colors off the surface of the model. |
|
Range: 1 to 15 |