HUD Manager Dialog
The HUD Manager dialog is described below with functions for how to access it. A list of the controls on the dialog can be found in the table below.
What It Does
Lets you select what appears on the “Head-Up Display” (HUD) that shows information about Mari and the current project in the top left-hand corner of the canvas. For each piece of information, the HUD Manager shows its:
• Name - displayed hierarchically.
• Type - QString, int, bool, qint64, float, PaintSelectedMarkFlag, MriColor, PaintOnFlag, DisplayQuality, MriGradient, LightingMode, Qdate, MriFileList, Background, MriPaintMode.
• HUD - a checkbox for whether to include in the HUD.
• Control - this is debug information, and can be ignored.
How to Access It
• Menubar | Edit > HUD Manager
HUD Manager Dialog Fields
|
Control |
Type |
What it does |
Notes |
|
Shader Network Glsl Code Generator Manager |
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General | GLSL Generator |
QString |
Shows the GLSL for the shader network. |
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Project |
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Data | Texture Image Count |
int | Shows the number of texture images (patches) present. | |
| Data | Total Image Count | int | Shows the total number of images present. | |
| Data | Image Tile Count | int | Shows the total number of image tiles present. | |
| Data | DDI Hash Count | int | Debug info. | |
| Project | Current Modular Shader | QString | Shows the name of the current shader network. | |
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Project | Current Object |
QString |
Shows the name of the object currently selected. |
|
| Project | Current ImageSet | QString | Shows the name of the image set currently selected. | |
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Canvas |
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Rendering | Deferred Texture Array |
bool |
Debug info. |
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Rendering | Deferred Shading |
bool |
Debug info. |
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Rendering | Selected Patches |
int |
Shows the number of patches currently selected. |
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|
Rendering | Triangles |
int |
Shows the number of triangles on the model. |
|
| Rendering | Current Uniforms | int | Shows the number of GLSL uniforms for the currently selected shader. | |
| Rendering | Uniforms | int | Shows the maximum number of GLSL uniforms used to draw the canvas. | |
|
Rendering | FPS |
float |
Shows the current Frames Per Second of the display. This shows how fast the display is rendering, and how smoothly movement displays. |
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Rendering | FPAnim |
int |
Shows the number of frames per animation. |
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|
Tool Manager |
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General | Tool Help |
QString |
Shows basic tool help for the current tool. |
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General | Current Tool |
QString |
Shows the name of the current tool. |
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|
Gpu 0 |
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| Capabilities | Global Cubemap Seams Allowed | bool | Debug info. | |
|
Capabilities | Threaded Operations Allowed |
bool |
Debug info. |
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| Capabilities | Cubemap Arrays Allowed | bool | Debug info. | |
|
Capabilities | Tessellation Allowed |
bool |
Debug info. |
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Capabilities | Geometry Shaders Supported |
bool |
Debug info. |
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Capabilities | Offscreen AA |
bool |
Debug info. |
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Capabilities | Float Data |
bool |
Debug info. |
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Capabilities | Offscreen |
bool |
Debug info. |
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Capabilities | Shaders |
bool |
Debug info. |
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|
Capabilities | Max Texture Size |
int |
Debug info. |
|
|
Capabilities | Texture Units |
int |
Debug info. |
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|
Driver | Renderer |
QString |
Debug info. |
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Driver | Glew |
QString |
Debug info. |
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Driver | Version |
QString |
Debug info. |
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Driver | Vendor |
QString |
Debug info. |
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| Resources | Max Uniforms | QString | Debug info. | |
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Resources | Memory Info |
QString |
Shows the memory usage and free memory |
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Resources| Used Texture Units |
int |
The number of texture units used in the project. |
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Resources | Free Offscreen |
int |
Debug info. |
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Resources | Offscreen Buffers |
int |
Debug info. |
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Resources | Gpu Ram |
qint64 |
Debug info. |
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Resources | Max Image Memory |
qint64 |
Debug info. |
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Resources | Buffer Memory |
qint64 |
Debug info. |
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Resources | Tile Memory |
qint64 |
Debug info. |
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Resources | Image Tiles |
int |
Debug info. |
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|
Channels |
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| Current Channel Path | QString | Show the path of the currently selected channel. | |
|
Current Channel |
QString |
Shows the name of the current channel on the |
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Colorspace |
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Color Swatches and Pickers |
QString |
Displays what colorspace is used for the color swatches and color pickers in the project, as defined by the Color > Color Swatches and Pickers field in the Preferences. |
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|
3D LUT Size |
QString |
Displays what size the 3D LUT is, as defined by the Color > 3D LUT Size field in the Preferences. |
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|
Current OCIO Config |
QString |
Displays the OCIO config file name that is being used for the project. |
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|
Current Colorspace |
QString |
Displays the current colorspace for the selected imageset. |
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Current Working Colorspace |
QString |
Displays the current colorspace for 16- and 32-bit data. |
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Current Output Colorspace |
QString |
Displays the current colorspace for the output. |
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|
Layers |
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| Current Layer Path | QString | Shows the path of the currently selected layer. | |
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Current Layer |
QString |
Shows the name of the current layer in the current channel and object. |
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Shaders |
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Current Shader |
QString |
Shows the name of the shader currently selected. |
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|
Clock |
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| Animation Frame | int | The frame number currently displayed, if applicable. | |
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Animation Loop |
int |
The number of frames currently being looped. |
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|
Animation FPS |
int |
Frames Per Second of the animation. |
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|
Animation Time |
QString |
Time length of the animation in the scene. |
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|
<Project> |
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General | Description |
QString |
Shows description of current project. |
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Creation | Created By |
QString |
Displays the login name of the user who originally |
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Creation | Creation Date |
QDate |
Displays the initial creation date of the project. |
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Debug | Unique ID |
QString |
Debug info. |
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Editing | Last Edited |
QDate |
Displays date that the project was last edited. |
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Editing | Last Editor |
QString |
Displays user who last edited the project. |
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Geometry | Mesh Creator |
QString |
Displays the user who created the geometry file upon which the project is based. |
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Geometry | Mesh Created |
QString |
Displays the date and time that the geometry file was created. |
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Geometry | Mesh Path |
QString |
Displays the path for the mesh file. |
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Colorspace | OCIO Config |
QString |
Displays the OCIO config file name that is being used for the project. |
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Colorspace | Custom OCIO Config |
MriFileList |
Displays the Custom OCIO config file name, if one is used for the project. Otherwise, the entry is blank. |
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Colorspace | Monitor |
QString |
Displays the Monitor colorspace used for the project. |
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Colorspace | Color Picking |
QString |
Displays the Color Picking colorspace used for the project. |
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Colorspace | 8 bit Data |
QString |
Displays the 8 bit Data colorspace used for the project. |
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Colorspace | 16 bit Data |
QString |
Displays the 16 bit Data colorspace used for the project. |
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Colorspace | 8 bit Scalar |
QString |
Displays the 8 bit Scalar colorspace used for the project. |
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Colorspace | 16/32 bit Float Data |
QString |
Displays the 16/32 bit Float colorspace used for the project. |
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