Color Remap node
Access: Nodes > Filter > Color Remap
The Color Remap node provides color grading from a single space, so you don’t have to jump between different nodes to achieve color matching.
Color Remap node inputs
• Input — The nodes you want to color grade.
Color Remap node properties
|
Color |
||
| Gamma | Slider, textbox | The amount of Gamma correction to apply to the input. Lowering the slider below 1 darkens the midtones. Raising it above 1 lightens the midtones. |
| Saturation | Slider, textbox | A modifier to the amount of saturation the output has. Moving the slider to the left down to 0 will turn your input into a greyscale texture, where as sliding it right will make the texture more saturated. |
| Hue Offset | Slider, textbox | Changes the hue of the input. |
| Contrast | ||
| Contrast | Slider, textbox | Adjusts the difference in luminosity between light and dark areas. |
| Contrast Pivot | Slider, textbox | Sets the point around which Contrast is adjusted. |
| Value | ||
| Gain | Slider, textbox | Adjusts the gain of the image by using a scale node. Result is a linear multiplier. |
| Exposure | Slider, textbox | Brightens or darkens color in stops. Positive values increase brightness, negative values decrease it. Each stop doubles or halves the color value. |
| Clamp | ||
| Clamp output | Checkbox | Check this to apply a clamp as a safety net for the output. |
| Min | Ranged slider | The min value for the clamp. |
| Max | Slider, textbox | The max value for the clamp. |