Round node

Access: Nodes > Math > Round

Rounds to the nearest integer per channel. Half-values round away from zero. Useful for creating sharp black-and-white masks from softer, grayscale masks.

Input (RGB) Output (RGB)
0.4, 0.4, 0.4 0.0, 0.0, 0.0
0.5, 0.5, 0.5 1.0, 1.0, 1.0
-0.5, -0.5, -0.5 -1.0, -1.0, -1.0

Round node inputs

Input

The input values to be rounded.

Round node outputs

Output

The input value rounded to the nearest whole integer (halfway values round away from 0).