Greater Than node

Access: Nodes > Math > Greater Than

Outputs 1 (white) per channel where A is greater than B, otherwise 0 (black). Alpha is always 1.0. Useful for hard height cut offs - such as cutting off water textures above a designated water level.

Input (A, B) Output (RGBA)

A=0.8, 0.2, 0.5

B=0.5, 0.5, 0.5

1.0, 0.0, 0.0, 1.0 (True for red, False for green and blue)

A=1.0, 1.0, 1.0

B=0.5, 0.5, 0.5

0.0, 0.0, 0.0, 1.0 (equal values output 0.0)

A=0.0, -0.5, 2.0

B=-1.0, 0.0, 1.0

1.0, 0.0, 1.0, 1.0

Greater Than node inputs

A

Primary comparison input.

B Secondary comparison input.

Greater Than node outputs

Output

Outputs 1 where A > B, 0 otherwise