Round node
Access: Nodes > Math > Round
Rounds to the nearest integer per channel. Half-values round away from zero. Useful for creating sharp black-and-white masks from softer, grayscale masks.
| Input (RGB) | Output (RGB) |
| 0.4, 0.4, 0.4 | 0.0, 0.0, 0.0 |
| 0.5, 0.5, 0.5 | 1.0, 1.0, 1.0 |
| -0.5, -0.5, -0.5 | -1.0, -1.0, -1.0 |
Round node inputs
|
Input |
The input values to be rounded. |
Round node outputs
|
Output |
The input value rounded to the nearest whole integer (halfway values round away from 0). |