Exporting Channels
Exporting channels to save work to an external source, or to pass on to the next stage of your pipeline is possible on both an individual and collective channel basis.
You can export channels with all layers together in a single file, either in a multi-layered file format, such as .psd or .psb, with each layer separate in a non-layered format, such as .png, or with the layers all flattened together. You can also export the current channel, all channels, or the channels for all objects in your project.
To export the currently-selected channel:
| 1. | From the Channels menu, select Export > Export Current Channel, or right-click the channel in the Channels palette and select Export > Export Current Channel from the dropdown menu. |
The Export dialog displays.
| 2. | Follow the steps in Exporting Textures from Channels before clicking Export All Patches. |
Mari exports your textures for the selected channel.
To export all the channels in the Channels palette:
| 1. | From the Channels menu, select Export > Export All Channels, or right-click in the Channels palette and select Export > Export All Channels from the dropdown menu. |
The Export dialog displays.
| 2. | Follow the steps in Exporting Textures from Channels before clicking Export All Patches. |
Mari exports your textures for all channels in the Channels palette.
To export all the channels from all the objects of your project:
| 1. | From the Channels menu, select Export > Export Everything, or right-click in the Channels palette and select Export > Export Everything from the dropdown menu. |
The Export dialog displays.
| 2. | Follow the steps in Exporting Textures from Channels before clicking Export All Patches. |
Mari exports your textures for all objects.
Note: