Export UVs to EPS

With the Export UVs to EPS command, you can export a UV map to an external application for additional processing in the resolution-independent .eps vector format. The .eps file is useful as a reference point when you open it in an image-editing application (such as Photoshop) to create bitmap textures.

To use this command, follow these steps:

1.   Select the target UV map in the Lists > UV Maps tab.
2.   In the menu bar, click Texture > Export UVs to EPS.

An OS-specific file browser opens.

3.   Specify a file name and the location for saving the file.

The Export UVs to EPS dialog opens.

Export UVs to EPS

File Name

The path and name of the EPS file.

Line Width (points)

The Postscript line width for drawing polygon edges. Measured in points.

Grey Darkness

The Postscript gray level for drawing polygon edges. 0 is white, 1 is black.

Use UDIM

Check this to only export UVs in a specific UV tile.

UDIM

If you have checked Use UDIM, choose a UDIM location for the UV source.

Bounds Size

The size of the square EPS bounding box. Measured in points.

Bounds Margin

The size of the horizontal and vertical margins for the square EPS bounding box. Measured in points.

4.   Edit the settings you need, then click OK.

Modo exports your UV map to .eps format.