Menus in Modo VR

The non-pointer controller has a number of floating labels over your wrist area. These make up the Menu system. Use the pointer controller to point at and highlight an item, and then use the trigger to select it.

Some items produce pop-up selections, hold the trigger down to show the pop-up items, highlight the desired item, and then release the trigger.

If you are not sure what a menu item is meant to do, highlight it for a couple of seconds (without triggering it) and a tooltip should appear.

The first row of items are the top menu and do not change. Clicking the leftmost one of these will change the menu items farther down to show sub-menus tailored to different workflows.

Top Menu Items

Menu

Show and changes the active sub-menu.

Selection Mode Shows and changes the present selection mode.

Snapping

Toggles Snapping.

Action Centres

Selects the current Action Center mode.

Select Though

Toggles Select Through, when a transform tools is active.

Button Sets

Show and changes the active Buttons Set.

Menus

Anim

Show Animation sub-menu.

Button Sets

Show Buttons Sets sub-menu.

Rendering

Show Rendering options sub-menu.

Annotation

Show Annotations sub-menu.

LocTrack

Show Locator Tracking sub-menu.

Items

Show Item creation and manipulation sub-menu.

Layout

Show Item advanced manipulation sub-menu.

Misc

Show miscellaneous sub-menu.

Modeling Show modeling sub-menu.

Common Menu Items

Undo

Undo operation.

Redo

Redo operation.

Drop

Drop present tool, and return to selection mode.

Item

Item selection mode.

SelThrgh

Toggle Select Through state.

Duplicate

Create duplicates of selected items.

Instance

Create instances of selected items.

Hide

Hide selected items.

Hide Invert

Invert hidden items.

UnHide All

Unhide all items.

Tx

Transform tool.

Rx

Rotation tool.

Sx

Scale tool.

X

Transform, Rotation and Scale tool.

Action Centre Modes

Automatic

Action Center mode.

Selection

Action Center mode.

Sel Border

Action Center mode.

Sel Auto

Action Center mode.

Element

Action Center mode.

Screen

Action Center mode.

Origin

Action Center mode.

Local

Action Center mode.

Pivot

Action Center mode.

Auto

Action Center element mode Auto.

Autoc

Action Center element mode Auto Center.

Layout Menu Items

Snap

Toggle snapping on/off. Start of snapping options.

Grid

Toggle grid snapping.

1 cm

Set grid snapping to 0.01 meter.

10 cm

Set grid snapping to 0.1 meter.

1 m

Set grid snapping to 1 meter.

V

Vertex snapping or action centers.

E

Edge snapping or action centers.

Ec

Edge Center snapping or action centers.

P

Polygon snapping or action centers.

Pc

Polygon Center snapping or action centers.

Rendering Menu Items

HMD Low

Use HMD Low Quality viewport preset.

HMD Mid

Use HMD Mid Quality viewport preset.

HMD High

Use HMD High Quality viewport preset.

Simple

Set material mode to Simple.

Basic

Set material mode to Basic.

Full

Set material mode to Full.

Bump

Toggle bump mapping on/off.

Shadows

Toggle shadows on/off.

Wire

Cycle through Wireframe combination:

Wireframe on all meshes.Wireframe only on select meshes.No wireframes.

Mirror

Toggle mirroring the HMD view in the viewport on/off.

Res Up

Increase resolution rendered for HMD.

Res Down

Decrease resolution rendered for HMD.

MSAA Up

Increase Multisample value.

MSAA Down

Decrease Multisample value.

Misc Menu Items

Menu

Toggle the menu on/off.

UI

Toggle UI elements, like Annotations, on/off.

Move UI

Toggle which controller the UI elements appear on.

Swap Hands

Switch which hand is the pointer and non-pointer controller.

Laser

Toggle the laser pointer on/off.

LaserCone

Show the laser’s collision cone.

LaserNarrow

Make the laser’s collision cone angle narrower than default.

LaserMid

Make the laser’s collision cone angle the default size.

LaserWide

Make the laser’s collision code angle wider than default.

Laser Mode

Toggle between laser pointer and laser target modes.

Laser Tilt

Cycle through the laser pointer tilt angles.

P2N Reset

Move the user back the center of the environment with a normal scale.

Menu Gaze

Toggle between ‘point controller at menu’ and ‘look at menu’ interaction modes. The ‘look at’ mode requires you to look at the menu item you are interested in instead of pointing at it with your hands.

Modeling Menu Items

Layer Add a new layer.
Pen Activate the Pen tool.
Topology Pen Activate the Topology Pen tool.
All Select all.
Invert Invert selection.
Grow Grow selection.
Shrink Shrink selection.
Connected Select connected components.
Ring Select ring.
Close Loop Close loop selection.
Loop Select loop.
Next Move selection to next loop.
Prev Move selection to previous loop.
Flip Flip polygon.
Slice Activate the Slice tool.
Bevel Activate the Bevel tool.
Thicken Activate the Thicken tool.
PType Toggle polygon types.
SD F Subdivide Flat.
SD Smooth Subdivide Smooth.
SD SDS Subdivide Subdiv surface.
SD Cat Subdivide Catmull Clark surface.