Adding Layer Items

Modo scenes are basically collections of items: cameras, lights, meshes, locators, and so on. They are also referred to as layers. You can tell Modo what particular item you wish to edit by selecting them. When selected, their associated attributes appear in a Properties Panel panel where you can manipulate their values directly. For information on a specific item, click a link.

Icon

Name

Description

Cube Icon

Scene Item

The topmost layer of a Modo file.

Solid Sketch Icon

Fractal Gasket

A plug-in item type that generates various geometric arrays of objects.

Text Tool Icon

Gear Item

A plug-in item type that generates accurate procedural gear and cog shaped geometry.

Solid Sketch Icon

Ground Plane

An item that generates a flat plane.

Torus Icon

Group Locator Item

A locator that does not draw anything in the 3D viewport, eliminating scene clutter.

Cylinder Icon

Instance Item

A virtual duplicate of a Mesh Item.

Ellipsoid Icon

Locator Item

Items serving various functions in animation, such as targets, controllers, parents, and manipulators.

Sphere Icon

Mesh Item

The model itself, consisting of vertices, edges, and polygons.

Capsule Icon

Replicator Item

Replicators generate render time duplicates of geometry in a scene.

Vertex Tool Icon

RPC Mesh Item

A Rich Photoreal Content item that enhances the complexity and depth of a scene.

Cone Icon

Static Mesh Item

A non-editable object.