The Random modifier generates a random floating-point value within the range defined by the Minimum and Maximum values. If the Minimum channel is greater than the Maximum channel, Modo reverses the channel values: the Maximum channel becomes the Minimum; the Minimum becomes the Maximum.
Seed: Modo uses this to initialize the random number generator. A changing seed value changes the random value.
NOTE: Unless you clear the Use Time As Seed checkbox, Modo ignores the Seed channel.
Use Time as Seed: Specifies whether the scene time is used to seed the random number generator. If you select this, Modo generates a random number whenever the scene time changes. If this is clear, Modo uses the Seed channel to generate the random number.
Minimum: Determines the minimum value generated.
Maximum: Determines the maximum value generated.
Output: This passes the results of the randomly generated values.
Sample of randomly generated values using the default settings