You are here: Modeling > Edge Component Tools > Edge Bevel

Edge Bevel

When applying Edge Bevel, selected edges widen into quad strips of a uniform, specified width. New polygons are centered over the original edge and are oriented with the average normal of the two polygons on either side. Surrounding polygons remain in their same plane, simply shrinking on their affected edges.

Edge Bevel Panel

Option

Description

Edge Bevel

Mode

Select either Inset or Width. Inset determines the distance away form the original un-beveled edge. Width determines the actual width of the new bevel (prior to the application of any rounding, if applicable).

Value

Controls the amount of the bevel as a distance value, depending on the Mode selected.

Use Material

When this option is deactivated the tool uses the neighboring material. When activated, you can choose an existing material to apply to all newly created geometry.

Round Level

This value allows the tool to create additional edges between the original pair generated. Each new edge is placed in such a way as to create a rounding effect between the outer most edges.

Sharp Corner

For edges shared by three or more polygons, Modo groups the polygons into pairs and creates new faces between each pair, ignoring polygons not part of a pair. At junctions between three or more edges, extra polygons are inserted to bridge any gaps created by the extrusion. Extra polygons are also inserted at the bare ends of edge to keep the shape closed and planar as the edge bevels.

Normal

Sharp

Normal Edge Bevel Corners Edge Bevel 'Sharp Corners' enabled

Edge Shape

Determines the shape of the resulting beveled edge with three options.

base

round

sharp

Base Edge Selection Round Edge Selection Square Edge Shape Sharpe Edge Shape