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Modo offers a variety of different light types that simulate real world sources of illumination. You can add a light to the scene from menu bar, by selecting Item > Create Light and then selecting the type of light you wish to add. Lights can also be added from the Item List by clicking Add Item and selecting one of the available light types. Settings related to the lights' illumination are set within the Properties Panel when light items are selected, material-specific properties are available through the light material item, selectable within the Shader Tree. Select any of the lights types listed below to be directed to the appropriate page of the documentation.