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Color Invert

The Color Invert node reverses the incoming color values, providing a negative image type of effect.


The Color Invert node is added to the Schematic Viewport using the Add function, found in the pop-up menu under Channel Modifiers > Color > Color Invert. Once added, an RGB color output from another node can be connected to the Color Input of the Color Invert node. The result of the adjustments are then sent through the Color output for connecting to another RGB or value input.

NOTE:  For information on working with node graphs, see Schematic Viewport

The color invert node has no attributes that appear in the Properties panel.


Schematic Node: Color Invert



Color Input

These inputs read RBG values from the output of another node. Input values can be simple RGB values or a texture node, or complex combinations of multiple nodes.


The Mask input controls the strength of the invert application across the image using an input value. White shows the adjusted input fully, attenuating toward black which shows no adjustment.

Color Output

The Color output field represents the final results of the invert values.