Utilizing the Auto Character System (ACS)
The Auto Character System (ACS) is now bundled with Modo, allowing rigging and animation features to work more seamlessly.
ACS Tools in Modo
• An ACS toolbar is available in the Timeline in the Modo layout. See Working with the Timeline.
• The Rig vertical tab contains ACS tools.
You can find this by going to the Setup tab, and selecting Rig.
ACS Basics
Once you have a rig in the scene and have opened the Rig tab, ACS options become enabled.
The Contexts section of the tab allows you to set what you would like to edit. Each of these also has various sub-contexts to choose from.
Contexts |
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Edit |
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Use this context to assemble a rig from modules, edit the existing rig, or develop custom modules. This is also where you can save your rig. |
Fit |
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Use this context to fit the guide to character mesh(es). When done, be sure to use the Apply button to apply fit guide to the rig. |
Mesh | Use this context to manage meshes that are meant to be part of the rig as well as set up and edit mesh resolutions. | |
Form | Use this context to bind meshes to the rig and edit weight maps that define mesh resolutions. | |
Animate | Use this context for animating rigged characters. |
Learn more about ACS
The Auto Character System (ACS) Website and Manual Page includes extensive videos showing how to use ACS.
To find these links through Modo:
1. | Go to Help on the top bar. |
2. | Select Kit Help > Auto Character System Help. |
Tip: The Rig menu also includes links to ACS Samples and other features. You can find this by going to: Rig > Folders > Open Samples Folder.