Flatten Ngons
Use the Flatten Ngons tool to flatten Ngons in a model that are not planar. Applying this command makes the selected mesh item a two dimensional form and produces smoother properties when rendered. For example, use this tool when you have a hard surface model that isn't subdivided.
Before - non planar mesh |
After - planar mesh |
Tip: A n-gon is a polygon with n sides; for example, a triangle is a 3-gon.
For more information, see Morph Influence.
1. | Download our example scenes and unpack the files. |
1. | Open Flatten Ngons.lxo, which has a morph map applied. |
2. | In the viewport, click the View Type button on the top corner. |
All viewport views are displayed and you will notice the model is not planar.
3. | In Model layout, on the left panel, open the Polygon tab, and select Flatten Ngons. |
The Ngons are now flattened.