Editing Your Scene

This section covers the different lighting, compositing and display changes you can make to your scene, enabling you to fully customize your project and make live changes.

Adding a Mesh explains how to add basic meshes to an empty scene or an existing USD scene.

Node Graph covers the Node Graph feature of Nuke Stage, which enables you to add images and effects to cameras, displays, and USD primitives.

Overrides explains the Display, Texture and Camera overrides and how you can use them to create live changes on-set.

Using the Grade Panel describes the features of the Grade Panel, which allows you to make grading changes to your scene.

Using the Python Panel covers how to use code snippets in your scene.