Displays Controls

Project Graph > Hardware > Displays:

A list of displays to render to. There will typically be one display per logically distinct section of LED wall.

Further information about the options found when Creating Displays.

Inputs and Controls

Control (UI)

Knob (Scripting)

Default Value Function

Type

SettingsType

Planar The type of mesh to use for the display. Options include: Planar, Cylindrical, Custom mesh. The Type name chosen will also populate the parameters below.
Transform
Transform order TransformOrder SRT The order in which scale (S), rotate [R) and translate (T) are applied.
Rotation order RotationOrder ZXY The order in which rotation components are applied, from left to right.
Translation Translation 0.000 , 0.000 , 0.000 Sets the translation component, in meters.
Rotation Rotation 0.000 , 0.000 , 0.000 Sets the rotation components, in degrees, to be applied in the order specified by Rotation order
Scale Scale 1.000 , 1.000 , 1.000 Sets the scale component along each axis.
Parameters - Planar
Subdiv level SubdivisionLevel 0 The number of times to subdivide the plane.
Parameters - Cylindrical
Angle AngleExtent 120.000 The angle, in degrees, subtended by the cylindrical display.
Segments NumSegments 6 The tesselation level of the cylindrical display.
Use outer surface UseOuterSurface unticked If enabled, the cylinder will have outward-facing normals.
Parameters - Custom mesh
Path Path N/A The path to the mesh file to load.
Mesh MeshRef N/A The name of the mesh to use from the specified file. Type directly into this field to assign a name to the mesh.