Renderer Plugin
In Project Graph > Scene, there is a Renderer tab. This configures the Hydra renderer plug-in used for rendering the 3D scene.
In this plug-in you can view the Type and set the parameters for your renderer.
Note: Nuke Stage currently only supports HdStorm, but more renderers will be available in the future.
The following parameters from the HdStorm renderer plug-in can be edited:
• Enable Tiny Prim Culling.
• Step size when raymarching volume.
• Step size when raymarching volume for lighting computation.
• Maximum memory for a volume field texture in Mb (unless overridden by field prim).
• Maximum number of lights.
To view all default values for these properties, go to Project Graph Controls.