Renderer Plugin

In Project Graph > Scene, there is a Renderer tab. This configures the Hydra renderer plug-in used for rendering the 3D scene.

In this plug-in you can view the Type and set the parameters for your renderer.

Note:  Nuke Stage currently only supports HdStorm, but more renderers will be available in the future.

The following parameters from the HdStorm renderer plug-in can be edited:

Enable Tiny Prim Culling.

Step size when raymarching volume.

Step size when raymarching volume for lighting computation.

Maximum memory for a volume field texture in Mb (unless overridden by field prim).

Maximum number of lights.

To view all default values for these properties, go to Project Graph Controls.