Invert

Inverts a channel’s values. To invert a channel is to subtract its values from one, which causes its blacks to become white and its whites to become black.

This node has an equivalent in Nuke.

Inputs and Controls

Connection Type

Connection Name

Function

Input

src

The image sequence to invert

mask

An optional image to use as a mask. By default, the effects are applied according to the value in the alpha channel of the mask.

Control (UI)

Knob (Scripting)

Default Value

Function

Type name

TypeName

Invert

The node type.

Enabled Enabled ticked If unchecked, this node will be omitted from the compiled image processing graph. Any incoming connections will be forwarded to the first output port, if any.
Label Label N/A An optional label to display on the node.
Parameters

Reset parameters to default value using the reset icon:

Clamp ClampInvert unticked Restricts the results of the inversion to values between 0 and 1, clamping superblacks and superwhites.
Invert red InvertRed ticked When enabled, the red channel will also be inverted.
Invert green InvertGreen ticked When enabled, the green channel will also be inverted.
Invert blue InvertBlue ticked When enabled, the blue channel will also be inverted.
Invert alpha InvertAlpha ticked When enabled, the alpha channel will also be inverted.