DeFocus
The DeFocus node defocuses the image using a disc filter. This allows you to simulate the defocusing effect of a circular lens and create lens blur effects.
Note: This is not yet suitable for Real-Time usage with high resolution images
This node has an equivalent in Nuke.
Inputs and Controls
|
Connection Type |
Connection Name |
Function |
|
Input |
src |
The image sequence to which the DeFocus is added. |
|
mask |
An optional image to use as a mask. By default, the effects are applied according to the value in the alpha channel of the mask. |
|
Control (UI) |
Knob (Scripting) |
Default Value |
Function |
|
Type name |
TypeName |
Defocus |
The node type. |
| Enabled | Enabled | ticked | If unchecked, this node will be omitted from the compiled image processing graph. Any incoming connections will be forwarded to the first output port, if any. |
| Label | Label | N/A | An optional label to display on the node. |
| Parameters | |||
|
Reset parameters to default value using the reset icon: |
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| Defocus | Defocus | 1.000 | The size of the defocus disc used. |
| Aspect ratio | AspsectRatio | 1.000 |
The horizontal aspect ratio of the defocus disc. |
| Scaling | Scaling | 1.000, 1.000 | The amount to descale the defocus by. |
| Quality | Quality | 20 | The interpolation used to smooth out the discs. Higher values produce better results, but take longer to render. |