Node Graphs Controls

Project Graph > Scene > Node Graphs:

A list of image processing graphs that may be executed during playback.

Note:   A graph must be executed by a pipeline stage to be rendered.

Further information about using node graph controls can be found at Node Graph.

Click the append icon () to create a new image graph. You can right click on a graph’s tab to access the following controls for that sequence:

Rename - rename the graph you right-clicked on.

Enabled - enable or disable the graph.

Insert before - insert a new graph before the current graph.

Insert after - insert a new graph after the current graph.

Duplicate - duplicate the current graph.

Remove - remove current graph.

Select - displays the selected graph on the Viewport.

Control (UI)

Knob (Scripting)

Default Value Function
Enabled Enabled ticked If unticked, this graph will not be compiled and used for rendering.

Nodes

A list of nodes that form this image processing graph. Click the append icon () to create a new image node. You can right-click on an image node’s tab to access the following controls for that node:

Rename - rename the image node you right-clicked on.

Enabled - enable or disable the node.

Floating -

Insert before - insert a new image node before the current node.

Insert after - insert a new image node after the current node.

Duplicate - duplicate the current image node.

Remove - remove current image node.

Select - displays the selected image node on the Viewport and opens properties panel.

Control (UI)

Knob (Scripting)

Default Value Function
Type name TypeName (none) The node type.
Enabled Enabled ticked If unticked, this node will be omitted from the compiled image processing graph. Any incoming connections will be forwarded to the first output port, if any.
Label N/A N/A Optional node label.
Metadata N/A N/A Image node metadata.

Edges

A list of edges that connect nodes within this image processing graph. You can right-click on an image edge’s tab to access the following controls for that edge:

Rename - rename the image edge you right-clicked on.

Enabled - enable or disable the edge.

Insert before - insert a new image edge before the current edge.

Insert after - insert a new image edge after the current edge.

Duplicate - duplicate the current image edge.

Remove - remove current image edge.

Select - displays the selected image edge on the Viewport and opens properties panel.

Control (UI)

Knob (Scripting)

Default Value Function
Source node SrcNode (none) The source node from which the edge should start.
Source port SrcPort 65535 The index of the output port from which this edge should start.
Destination node DstNode (none) The node at which this edge should end.
Destination port DstPort 65535 The index of the input port from which this edge should end.