Renderer Controls

Project Graph > Scene > Renderer:

Configures the Hydra renderer plugin used for rendering the 3D scene.

Further information about the options found when loading your scene at Renderer Plugin.

Inputs and Controls

Control (UI)

Knob (Scripting)

Default Value Function

Type Name

TypeName

HdStorm The Hydra renderer used for rendering the scene.
Parameters
Enable Tiny Prim Culling enableTinyPrimCulling unticked Enable tiny prim culling.
Step size when raymarching volume volumeRaymarchingStepSize 1.000 Step size when raymarching volume.
Step size when raymarching volume for lighting computation volumeRaymarchingStepSizeLighting 10.000 Step size when raymarching volume for lighting computation.
Maximum memory for a volume field texture in Mb (unless overridden by field prim) volumeMaxTextureMemoryPerField 128.000 Maximum memory for a volume field texture in megabytes (unless overridden by field prim).
Maximum number of lights maxLights 16 Sets the maximum number of lights.