Camera Overrides

Creating a camera override

You can create a camera override in the Project Graph by using the Manage Overrides icon next to a camera () to create a new Camera Override, or by right-clicking on a camera and selecting Create override. When you click on one of these options, a context menu will appear with the option to add the override to an existing node graph (if applicable), or to create a new node graph to put the override in.

The Manage Overrides icon will turn purple to indicate that there are overrides for that camera.

Right-clicking on the camera to create an override

Alternatively, within the Properties panel of every camera within the project, there is a Create camera overrides button that creates a Node Graph for that camera (called Camera_Graph).

CameraRef and Grade nodes for each camera override are created in the defined node graph. Editing the Grade node parameters within the graph will affect the camera render. You can add any other nodes to each graph to get additional effects on the camera renders.

If you create a new camera override for a camera that already has an override, it will disable the old override.

Managing Camera Overrides

You can manage your Camera overrides from the Project Graph and the node Properties.

In the Project Graph, the Manage Overrides icon has a different color depending on the state of the camera override.

Purple means there is an enabled override on the camera.

Dark gray means there is a disabled override on the camera.

Light gray means that there is no camera override on the camera.

Click on this icon to manage the overrides for each camera via the context menu,

Enable Override- enables/ disables an override

Select override node - selects the override node in the node graph so it is easy to find and access

View the different overrides targeted to the camera (in this example /Node_graph_1/CameraOverride1 and /Node_graph_1/CameraOverride2). You can select a specific override to enable it (indicated with the tick icon ()) or disable it. Note that if you enable one override whilst another one is enabled, it will disable the previously-active override.

Create Override to create an additional override targeted to the camera.

For full Camera Override controls go to the CameraOverride node page.